About This Game "When you die, you normally have only one simple wish - to return and tell them - "Hey, guys - it's OK! No need to feel sad! Cause you know what? It's actually OK on both sides, really." But returning is not easy - the only way would be dreams - "half-dreams" - "ghost-dreams". The problematic part is if you get stuck - you turn into a demon. Hard to say what exactly it is, but we presume it's a painful and useless existence. Better to avoid doing this, really.My personal "problematic part" is that I am already stuck here. No idea how I'll get out this time..."On his journey to the "Other Side" Reader (and his "natural companion" Writer) meets various Ghosts and Demons, Holy Spirits and Gods. He also meets Singer, who is neither Ghost, nor Demon. At some point she becomes important to Reader. Realizing this won't stop him though.The world of Ghostdream should be scary, but it is not - it is just dark. The story should be sad since all the characters are more or less dead, but it is not, because they normally remember nothing, except some minor detail or two (for example the protagonist remembers himself reading a book - this is why they call him Reader. It is his only memory after all). Ghostdream is a retro-style Point and Click Adventure game with puzzles, exploration and story.- 55+ entirely animated locations (rooms)- 10+ characters- 8 Major Puzzles (no items required, exploration of the whole accessible area is a must) + standard adventure actions (like get here, talk there, press this, press that...)- 16 000+ words story (fully voiced)- about 10 hours to beat Ghostdream for the first time.- 20+ songs OST- 60 pages art book (with a puzzle guide) 7aa9394dea Title: GhostdreamGenre: Adventure, Casual, IndieDeveloper:ArkHousePublisher:Forever Entertainment S. A.Release Date: 24 Oct, 2016 Ghostdream Download] [torrent Full] ghost dream ingredients. new ghost dream. ghost dream eau de parfum 50ml. ghost dream eau de parfum 50ml. ghost dreams during pregnancy. ghost dreams what do they mean. ghost dream opinie. ghost dream eau de parfum spray 30ml. ghost dream moods. ghost dream 30ml gift set. ghost dream mini. ghost dream 50ml. ghost dream gift set 30ml. ghost dream strain. ghostdream game. holy ghost dream. ghost dream the perfume shop. ghost dream meaning dream mood. cat ghost dream. ghost dream perfume best price. ghostdream game. ghost dreams while pregnant. ghost dream eau de parfum. ghost dream lookup. choking ghost dream. ghost dream eau de parfum spray. ghost dream significance. ghost dream candle. ghostdream video game. ghost dreams during pregnancy. ghost dream fragrance candle. ghost dream mini. ghost dream significance. ghost dream 50ml gift set. ghost dream perfume sample. ghost dream basenotes. ghost dream gift set boots. unicorn ghost dream. ghost dream mod. ghost dream edp 100ml. ghost dream during pregnancy. ghost dream videos. choking ghost dream Decided to give this game a try due to the storyline description and art style. While I love the graphics, the dialogue took me out of the story almost immediately. The "humor" in the dialogue came off as a bit surreally juvenile to me...I didn't find it clever, nor did it add dimension to the story\/characters. It just didn't feel like it fit the atmosphere or figures in the game.There were some other minor aspects that I disliked (such as the set-up of the mouse controls, and the limited options on the start menu), but the dialogue was the main annoyance for me.. ACHEVMENT UNLOCKED! I always wanted to be the first to comment on a game. ironicly the game is in some odd resolution that makes my monitor desplay an "nivaid format" so couldnt play the game. nice music though. This game has a very beautful art work, voice and music choice for its theme which I really enjoyed and kept me playing. The story, while being fair, was enough to keep the theme interesting enough to be invested in the character, Reader, and his companion, Writer. While some acts had some satisfying puzzles like Act 1, 2 and 5, the remaining acts were very annoying as you had to find the right pixel to click on to progress further in the game (had to use a guide to find their exact locations). Dialogue in the game at first was alright but takes a noise dive as you progress, the conversation with Singer was, to be direct, cringey. Overall, I enjoyed it for what it is and hope the developer decides to try a new IP that plays into the developer's strength, the art concept (character and environment design) and music with a melancholy theme.. ACHEVMENT UNLOCKED! I always wanted to be the first to comment on a game. ironicly the game is in some odd resolution that makes my monitor desplay an "nivaid format" so couldnt play the game. nice music though. A classic Point and Click slow-pace puzzle game set in a beautiful surrealist world. I have to admit that the art is what first draw me to this game.The game consists of seven acts (\u201cdreams\u201d) where you play as a ghost named \u201creader\u201d aiming to go to \u201cthe other side\u201d. Helped by your sidekick \u201cwriter\u201d, you advance in the game by solving puzzles.Some puzzles are kind of hard to figure out. You will need perseverance, good observation skills and to pay careful attention to the dialogues with your different encounters in order to not miss any clues. You will also have to take notes, and for some puzzles you need to brainstorm on paper and do some trials and errors to figure them out. There is just one pixel hunting puzzle that required me a solution map to be solved (in fact, even with the map showing me where to click, I still had a hard time doing it right\u2026 even with a ruler\u2026 ).Dialogues and monologues are a big part of the game. Voices were purposedly muffled to give them a more ghostly effect. Filled with humor or bad jokes, the dialogues make us discover some interesting imaginary ghost world.The interface is simple (there is no inventory and you can \u201cgo to\u201d, \u201clook at\u201d, \u201cinteract with\u201d or \u201ctalk to\u201d an object by switching the cursor of your mouse) and the menu is very basic (you can only save, load and exit the game). There are some instructions in the art book about how to adjust your display settings to see the game art just right. F12 is not enabled, so you will have to use the print screen key to save any clues you find. You can use some screen capture freeware like Snapper to easily save screenshots while in-game.The art book (or \u201ccommentary book\u201d) was an interesting read (it can be downloaded from the \u201cmanual\u201d link located on the right side of the game library page). I did not know much about a developer\u2019s work, so it gave me some insight about how the thinking and making process during game development works, but it could be a boring read for some. It also gave me some understandings about some aspects of the dream world in the game, and it contains some hints and solutions of the puzzles if you are stuck (but the pixel hunting puzzle solution map can be found on the forum).If you forget the awful pixel hunting puzzle, it was an interesting game to play. If you enjoy puzzles games and reading while exploring some imaginary surreal world, I would definitely recommend this game to you.. Chooo chooo!!! Ravenfield Tank & Quad - Early Access Build 15: The Tank has received a significant overhaul in EA15, sporting both a new look and handling characteristics. The new Tank can take more damage and also has a new turret system that will prevent the barrel from getting caught in walls. Also, make sure you don't miss the new Tank sound effects!Along with the Tank, the Quadbike has also had a facelift, along with new sound effects.There have been several AI improvements to ground vehicle combat. For example, the AI will now stand still when attempting those tricky long range shots. When taking damage, bots will now turn towards the direction of the shooter and attempt to retaliate.Full change log:- Updated Tank to new style, including improved handling, new sounds, effects and more.- Updated Quad to new style, including improved handling, new sounds, effects and more.- Added support for turret springs and max turn speed, used on the tank main cannon- Added support for throttle sounds that only play when accelerating a vehicle.- Added support for fancy geometric tank tracks - no more cheap scrolling images ;)- Increased tank health to 4000 (was 3000 before)- AI will now stop when aiming long range shots. This also applies to vehicles.- Major tweaks to AI aiming. They are now a little deadlier than before at low and medium range.- AI will now always fire their weapon after aiming at an enemy for a while. Sometimes they would just aim but never fire before this update.- When being attacked inside vehicles with anti-tank weapons, AI drivers/gunners will now turn towards their attacker.- Anyone dealing high damage to a vehicle will be marked as a high-priority target. This means that AI are more likely to attack anti-tank units if they have recently fired.- Fixed incoming damage indicator not showing up inside vehicles.- Improvements to vehicle sound mixing. The vehicle you're inside should always be at the highest volume now.- Changed the APC team color indicators- Fixed the player minimap viewcone sometimes not turning with the player view.Enjoy this update!/SteelRaven7. Custom Vehicles Update - Early Access Build 7: You can now drive/fly/walk around in your favorite vehicle in Ravenfield - Vehicle modding is out! Why not give one of the several available jets a whirl and take out some bandits?To try out a vehicle mod, simply find one on the Ravenfield Workshop and click subscribe. Now start the game, and choose the vehicle mod you want in the Vehicle Switch menu found in under Instant Action! Some custom maps even come with special vehicles regardless of if you have a vehicle mod installed or not.Also, the AI now carries the Scalpel weapon with lock on missiles. Don't forget to deploy flares (Default key X) when you get a lock on warning, it could save your life!Full EA7 Change Log:Game:- Added custom vehicle support available in two flavors: - Custom vehicle mods can be downloaded to replace vehicles in all levels - Custom maps can have special vehicle spawners that spawn specific, special vehicles no matter what vehicle mod is loaded- Added Vehicle Switch menu, accessible from the Instant Action menu- Text above the vehicle switch button will show you what mod is currently loaded- Vehicle switch allows you to load specific vehicle mods, or even combine multiple ones!- By default, the latest downloaded vehicle mod will be automatically loaded into the vehicle switch menu. This behaviour can be toggled in the options menu- Some minor changes to the handling of official vehicles- Added support for new types of vehicles, including ones driven entirely by animation (can be used for walkers, turrets on arms? Drivable snakes?!)- Added support for an in-vehicle repair tool (not available in any vanilla vehicles)- Added missile lock indicator and sound (available in all vanilla aircraft)- Added support for flares and similar countermeasures to remove missile lock (available in all vanilla aircraft)- Added Vehicle Countermeasure (to pop flares) key bind to the options menu- Added support for weapons to fire from multiple muzzles at once- AI can now use lock on weapons such as the Scalpel- Minor changes to how AI drives vehicles and vehicle pathfinding- Tank now has rolling tracks texture animation- Improved sound behaviour, the 3d surround sounds should now always lign up properly with the camera- Added in-world ammo count display that can be used on custom weapons- Fixed occlusion culling issues on DustbowlMod Tools:- A slew of new scripts and prefabs for creating custom vehicles- Added target locking scripts and Scalpel prefab- Improved the sanity check system to detect potential problems with maps/mods- Streamlined the export system, so you can export your map or mod by just pressing ctrl+eHotfix 1:- Fixed -nocontentmods flag bug- Fixed melee weapons bug where the AI could not use them (This would also cause game crashes for a few people)Known issue:In very high speed vehicles such as jets, the sound will sometimes become choppy. I'm working on figuring out why this is and fixing this issue.If you are interested in creating your own custom vehicles, you should drop by the official Ravenfield discord chat where you can find links to the mod tools, and ask any questions to help you get started! The Ravenfield discord server is here: http://discord.gg/ravenfieldMy focus will now shift from modding support to creating more official maps and content for the game. The Conquest mode will require several more maps before it will be functional, so this is what I will be focusing on now.Enjoy this update!/SteelRaven7. Custom weapon support is here! - Early Access build 5: Attention soldiers!You may already have noticed a surge of weapons on the Steam Workshop page, but now everyone can try them out! There are already around 100 custom weapons available to download and play, so what are you waiting for? Check them out now!Not only the community has been making weapons, I've also added an official M1 Garret (inspired by the classic Garand) rifle, complete with that PING sound when you empty the clip!Maybe you're interested in creating your own custom weapon for Ravenfield? I'm working on a guide on custom weapon creation which will be published in a few days. In the meantime, you can always ask for directions and help on the Ravenfield Discord server at https://discord.gg/xavGMJa.Here's the full change log of the EA5 update:- Added custom weapon support!- Added M1 Garret- Added AI weapons page in the instant action menu that lets you set exactly what weapons the AI should use- Overhauled loadout UI to work better with a larger number of weapons- Added weapon tagging, weapon makers can tag their weapons to group them together in the loadout UI and AI weapons page.- Made it so that resolution and fullscreen settings only can be changed in the main menu (You could change them ingame before, but they didn't have any effect, which caused some confusion)- Fixed a bug on mac where the game would try to load non-workshop mods from the wrong directory.- Added restart button to the ingame menu.- Added the launch option -nocontentmods that disables auto loading of content mods when the game starts.Hotfix 1:- Fixed some custom weapons intended to not be usable by AI could be manually enabled via the AI Weapons menu, producing buggy results.Hotfix 2:- Fixed the majority of pink texture issues on projectiles/explosions/smoke effects that was present on Mac and Linux.Enjoy this update!/SteelRaven7. Coastline - Early Access Build 8: This update is mainly about the new map - Coastline!Coastline is probably the most ambitious Ravenfield map to date, and focuses on close quarters engagement and verticality with the battle raging from sea level all the way up to the mountain ruins.This update also introduces new features such as the Configure Flags option, allowing you to customize a map's flag layout before starting the game!Full EA8 Change Log:- Added Coastline Map- Added Configure Flags option- Significant AI changes: > AI will now acquire new targets much faster, giving them a quicker reaction time and challenge > AI now has a Close Quarters mode where they automatically take cover when under fire. > Improved AI's CPU load so it's more spread out, meaning less frame drops/stutters caused by AI. > Misc AI fixes- Added ladders (Press use key to enter them)- Added water volumes, allowing maps to have lakes/etc on other heights than just the ocean water level.- Added alternate path AI hints, letting map makers hint the AI on how to spread out in a level when attacking capture points.- Added damage zones- Added speed limit zones, letting map makers hit the AI on what speed to traverse special zones in a level.- Added configurable-per-flag AI defense strategies for map makers.- Added one way level neighbors- Player only takes balance damage from getting hit by AI (still needs some tweaks, but it's better than just insta dying!)- Added cloud- Strictly no ET activities allowedHotfix 1:- Looks like the ET activities have been contained... for now...I hope you'll enjoy this update!/SteelRaven7. The Big One - Early Access Build 11: Get ready for the biggest update so far: EA11This update features 2 new maps, Mountain Range and Canyon:Mountain range is a large map focusing on air combat, so prepare to put your dogfighting skills to the test! All air vehicles, from attack planes to transport helicopters are available on this level which makes the airspace quite chaotic. You can also fight on the ground, battling for capture points along a range of mountains.Canyon is a very open, mid-range map with lots of room for tanks and infantry to get around. The battle takes place in a drained dam, and even features a stranded aircraft carrier! The center of the map is entirely open, so prepare for a massive battle. Alternatively, you can flank the open area using a cave system.With EA11, it's now possible to specify weapons and vehicles on a per-team basis, allowing you to recreate historical battles, zombie apocalypses or whatever you can imagine! Maybe Eagle with pistols vs Ravens with anti tank launchers?EA11 also improves how your AI buddies get around, making them move smoother around the battlefield. On top of that, several key areas of the game have been optimized, so you should get higher framerates than before! Full change log:Main features:- Added new map: Mountain Range- Added new map: Canyon- Added team-specific weapons and vehicles game configurations- You can now restrict player weapons too with a checkbox in the weapons switch.- You can also save and load your game configurations- Changed how vehicles/turrets spawn, they will only spawn on capture points owned by a team- Added priority based sound mixing. This should help make important sounds such as gunfire close to you stand out more, and generally make the game sound clearer.- You can kick dead bots to spawn a small ammo pickup. Perfect for when you're running dry!Other fixes:- Added zoom to spectator camera, hold ctrl and scroll to zoom.- Fixed spectator camera bugging out when attached to vehicles that die.- AI now avoids using weapons with splash damage if it can hurt teammates with it. In some circumstances (such as on a tank capturing a flag) they will still fire no matter what.- AI movement improvement, now way smoother than before- AI will sprint more than before, making it faster for them to reach capture points- AI defense improvements, they will now track down units who are capturing a flag.- AI now has a high chance of picking AT weapons when defending a flag that is under attack by a vehicle.- AI will now play climbing animations when climbing steep hills/obstacles- AI will no longer be able to automatically spot enemies if they are not in their viewcone.- Removed kill feed from skeletons in haunted mode.- Misc improvements and bugfixes to AI- Overall game optimization- Added draw distance option- Added v-sync option- Scalpel now only has 1 round, use it wisely!- Fixed an issue with helicopter miniguns sometimes not working correctly- A few minor tweaks to anti-tank weapon damage- M1 Garret now uses sniper sensitivity when aiming for more precise long range shots- Unlocked some previously secret weapons by default.- Sprinting while being crouched will now make you automatically stand up (only applies to toggle crouch mode)- Misc bugfixesEnjoy this update!/SteelRaven7. Ravenfield - Now Deader than Ever!: While Halloween may have already passed, there's still some time to be spooky! https://www.youtube.com/watch?v=FFSLFD3Y0mAYou can now challenge your survival skills with the new Haunted game mode!Full change log:- New Haunted game mode (Will stay in the game in future updates too)- Spooky menu overhaul- Added sabre weapon- Improved melee AI, they will now rush close targets with melee weapons.- Tweaked the pistol sound a bit- A few bugfixesRight now, there's a known bug that sometimes will cause enemy waves not to spawn in Haunted. This will be fixed as soon as possible, thank you for your patience.Hotfix 1:- Possible fix for the wave spawning bug.- Added script logging to help track down the issue if it isn't fixed.Bonus update:- Some skeletons wear hats- Added reload animation for bots- Improved AI reloading, they will now use all their primary ammo- Rebalanced the Haunted game mode, it's now slightly harder.- Try beating Haunted on hard!Enjoy this update!/SteelRaven7
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Ghostdream Download] [torrent Full]
Updated: Mar 16, 2020
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